▸ RED FRONTIER
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◉ PC · EARLY ACCESS IN DEVELOPMENT

RED FRONTIER

The trail west never ended. It just left the atmosphere.

A convoy-survival sim on the Martian frontier. Ration oxygen, barter at waystations, and keep your caravan alive across 62 million kilometers of dead terrain — one bad call and the manifest gets shorter.

✦ MANIFEST LOGGED — CHECK YOUR INBOX FOR TRAIL UPDATES.
▸ THE PREMISE

EVERY MILE IS A WAGER

Earth's convoys don't come back for you. Command a caravan of pressurized wagons across a procedurally generated route between domes, trading supplies, patching hulls, and choosing who eats when the rations run short.

Radiation storms replace snowdrifts. Regolith blindness replaces broken axles. Every waystation is a gamble — restock honestly, or raid it and burn the goodwill you'll need three sectors later.

  • Procedurally generated 62-waystation route, different every run
  • Permadeath colonists — names, skills, and grudges persist until they don't
  • Barter, ration, and repair systems built on hard-vacuum logistics
CONVOY SIZE
1–8 COLONISTS
ROUTE LENGTH
62 WAYSTATIONS
MORTALITY RISK
HIGH
RUN LENGTH
4–7 HOURS
⌕ FIELD MANUAL

FAQ

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